Creative practice - Independent challenges
In this unit I will be working in a group consisting of 4 other students to work on a collaborative project where we take part in the pre-production, production and post production of our own news report on subjects of our choice. As well as this I will also be independently researching the different types of audio used within digital media while also addressing how and where these are used.
Sound types
Dietetic
The word 'dietetic' means to come from the word of a story. For example the sounds made by light sabre's in the starters films are dietetic. It is sound which the characters on a screen can hear and can include sound effects, the sounds made by movements and actions of characters background noise and spoken dialogue.
Non-dietetic
Non-dietetic sound is any sound which does not come directly from the world of the story its set in onscreen as it is usually pre-recorded and played over something. Traditional film music and voice over narration are typical examples of non-dietetic sound, the characters in the film are unaware of these sounds, because don't exist in their world.
Sound FX
A sound effect is any sound, other than speech or music which has been recorded specifically for the film, sound effects are usually tied to specific actions both on-screen and recorded during post-production to enhance the scene, for example a director may ask the person in charge of the sound to record a high impact punching sounds to make a fighting scene, making it more exciting.
Foley sound
Foley is a unique sound effect technique that involves creating and “performing” everyday
sounds for movies and television shows. Foley artists create these sounds in a recording studio during post-production, in synchrony with the picture, to enhance the quality of the audio. Foley sound got its name from Jack Foley, the sound effects artists who developed and shaped the technique.
Dialogue
Dialogue is a conversation between two or more people. In any genre of film the dialogue should be clear and understandable to the viewer throughout the entirety of the viewing as it plays an important part in revealing the characters emotions in scenes which may need it to fit the context of the film and the story.
Voice over
The main role of a voice-over artist is to read a pre-written script out loud in order to make a voice recording that will overlay a video production, this tends to be in productions such as cartoons and anime. This brings characters like homer Simpson in the TV show "the Simpsons" to life through by a voice actor.
Examples of sound Across different types of digital media
Sound is an important part of most media products as sound is now found in the majority of media from film and television through to interactive media and computer games.
Pre-production
Sound test / Foley Sound Practice
In our groups for this practice we went out around the college and recorded audio that we either found or made ourselves. We decided that for our test we would attempt to put together a series of different sounds to create what would hopefully sound like a car crash, this involved things like recording the sound of a car driving past, as well as recording our own Foley sounds consisting of things such as shuffling rocks around, wobbling metal gates and stamping on puddles.
How we made the sounds
Above shows us dragging our feet across the floor to create a "screech" noise which we can use to create the effect that a car is loosing control.
We also hit a metal rail a couple of times to create the effect that a car was crashing into something aggressively.
We also wanted to create a walking sound effect which we achieved by marching on gravel at a slow pace.
Editing Phase
Final Edit
https://video.wixstatic.com/video/d2f110_d0dd68ebe67140ab9d33356edf7a7f61/720p/mp4/file.mp4 - (Click link to listen)
Pre-Production - Radio broadcast
To begin planning for our production we thought of an idea that would help us reach our deadline on time and increase productivity. What we did was split our groups up and have people work on different segments of the recording as it would give everyone their own chance to have their own input and inclusion and ensure no one is left out.
Me and Alex worked on the first segment which would introduce everything which would help the flow of the broadcast and have the viewer know what to expect. Then after that we had Nathan Brown read a news flash which he wrote and planned out himself, then we had James Evans who preformed a weather broadcast in which he made a series of his own Foley sounds to create the effect that he was stood in the middle of a storm. Then finally to finish the individual segments Daniel Marks read out his football news flash which he spoke about transfer news as well as football games being called off due to bad weather. Then finally to end the broadcast we all came together and recorded a discussion in a podcast format where we spoke about a few conspiracy theory's so we actually had work which we were all together at the same time.
Shown below is our time log in which we planned out and used to help us all keep track on how long each section should roughly be. this really benefited us as it helped everyone work more smoothly and not go on for too long.
My Role was alongside Alex as we both planned out an introduction to begin the broadcast with. We began by discussing songs which we liked and even included snippets of these songs. Below is our script that we had planned out for our segment.
Production
Above is showing how we recorded our broadcast, in a quiet room we created a small set in which we could all sit around a table and talk into a microphone. The individual work was done individually in everyone's own time.
Post-production
For the editing phase of the broadcast it was put through premier pro where the clips were merged together. And the Foley sounds were then added like the sound of a hairdryer for the effect of rain in James weather report and other special effects sounds to improve the production quality of the broadcast.
Link to a snippet of the raw footage : https://static.com/mp3/d2f110_ed5db309cde442a593d7bb8113e06f0e6.mp3
Final Broadcast
Evaluation
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